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Creates an Article Location object. |
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IArtLoc* CreateArtLoc ( VARIANT_BOOL bCanChange ) |
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Parameters | bCanChange | [in] True if you want to make changes (perform inserts, updates or deletes) to the object you are creating, otherwise false. | | Remarks |
| How to explicitly destroy this object? |
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| C++ |
| pArtLoc = NULL |
| The object is destroyed immediately. |
| C# |
| System.Runtime.InteropServices.Marshal.ReleaseComObject(oArtLoc) |
| oArtLoc = null |
| By assigning the object to null the object is released (the reference count is decremented) but not destroyed. The garbage collector decides when the object is actually destroyed. Adding the ReleaseComObject-statement speeds up the actual destruction of the object. |
| VBS |
| Set oArtLoc = Nothing |
| The object is destroyed immediately. |
| VBN |
| System.Runtime.InteropServices.Marshal.ReleaseComObject(oArtLoc) |
| oArtLoc = Nothing |
| By assigning the object to Nothing the object is released (the reference count is decremented) but not destroyed. The garbage collector decides when the object is actually destroyed. Adding the ReleaseComObject-statement speeds up the actual destruction of the object. |
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See Also |
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Samples |
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C++ |
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IArtLocPtr pArtLoc = pDossier->CreateArtLoc (VARIANT_TRUE);
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C# |
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ArtLoc oArtLoc = oDossier.CreateArtLoc (true);
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VBS |
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Dim oArtLoc
Set oArtLoc = oDossier.CreateArtLoc(True)
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VB.NET |
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Dim oArtLoc As ClSdk.ArtLoc
oArtLoc = oDossier.CreateArtLoc(True)
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