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Creates a Serial Number object. |
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IArtSrl* CreateArtSrl ( VARIANT_BOOL bCanChange ) |
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Parameters | bCanChange | [in] True if you want to make changes (perform inserts, updates or deletes) to the object you are creating, otherwise false. | | Remarks |
| How to explicitly destroy this object? |
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| C++ |
| pArtSrl = NULL |
| The object is destroyed immediately. |
| C# |
| System.Runtime.InteropServices.Marshal.ReleaseComObject(oArtSrl) |
| oArtSrl = null |
| By assigning the object to null the object is released (the reference count is decremented) but not destroyed. The garbage collector decides when the object is actually destroyed. Adding the ReleaseComObject-statement speeds up the actual destruction of the object. |
| VBS |
| Set oArtSrl = Nothing |
| The object is destroyed immediately. |
| VBN |
| System.Runtime.InteropServices.Marshal.ReleaseComObject(oArtSrl) |
| oArtSrl = Nothing |
| By assigning the object to Nothing the object is released (the reference count is decremented) but not destroyed. The garbage collector decides when the object is actually destroyed. Adding the ReleaseComObject-statement speeds up the actual destruction of the object. |
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See Also |
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Samples |
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C++ |
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IArtSrlPtr pArtSrl = pDossier->CreateArtSrl (VARIANT_TRUE);
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C# |
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ArtSrl oArtSrl = oDossier.CreateArtSrl (true);
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VBS |
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Dim oArtSrl
Set oArtSrl = oDossier.CreateArtSrl(True)
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VB.NET |
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Dim oArtSrl As ClSdk.ArtSrl
oArtSrl = oDossier.CreateArtSrl(True)
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