|  | C++ | 
				|  | pEntry = NULL | 
				|  | The object is destroyed immediately. | 
				|  | C# | 
				|  | System.Runtime.InteropServices.Marshal.ReleaseComObject(oEntry) | 
				|  | oEntry = null | 
				|  | By assigning the object to null the object is released (the reference count is decremented) but not destroyed. The garbage collector decides when the object is actually destroyed. Adding the ReleaseComObject-statement speeds up the actual destruction of the object. | 
				|  | VBS | 
				|  | Set oEntry = Nothing | 
				|  | The object is destroyed immediately. | 
				|  | VBN | 
				|  | System.Runtime.InteropServices.Marshal.ReleaseComObject(oEntry) | 
				|  | oEntry = Nothing | 
				|  | By assigning the object to Nothing the object is released (the reference count is decremented) but not destroyed. The garbage collector decides when the object is actually destroyed. Adding the ReleaseComObject-statement speeds up the actual destruction of the object. |